Technical Game Designer

Job description

We're looking for a highly collaborative, passionate and skilled technical game designer who is up for the challenge of implementing gameplay mechanics for a AAA title.

The Technical Game Designer candidate will be able to create concepts for gameplay, implement gameplay mechanics within a game engine and is able to iterate quickly within a dynamic and continuously changing environment.


Essential Duties:

  •  Coordinating and implementing special case gameplay scenarios based on the high level game design. 
  • Owning specific scenarios: creatively iterating on the design and polishing the gameplay experience by collaborating closely with other designers, environment artists and programmers
  • Visual scripting to create gameplay mechanics.
  • Prototyping gameplay and bug fixing all with a AAA engine.
  • Playtest and iterate to solve game design problems in a highly collaborative and changing environment


Competencies, Skills & Knowledge:

  • Communicates with directness/candor and is adept at conflict resolution
  • High standards of respect and values strong teamwork
  • Adapts swimmingly to changing circumstances
  • Positive thinker with an ambitious drive towards quality and success


Essential Requirements:

  • 2-3 year game industry and development experience.
  • Strong understanding of programming and AAA engines, editors and scripting tools.
  • Strong methodology and problem solving ability with a focus on creative, fun and innovative solutions
  • Strong and effective communication skills and organizational ability
  • Exceptional team player with the ability to collaborate without losing sight of the gameplay vision
  • Willingness to take design direction
  • Working knowledge of Maya & Photoshop. 
  • Experience with 3D level editors such a Unreal 4 and/or other AAA engines


Portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects.



  • Interest in the technical aspects of AAA game development
  • Experience of developing third-person action games preferred
  • Good sense of cinematography and pacing
  • (Native) Dutch speaker


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The Netherlands

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