Nixxes company logo
  • Full Time
  • Utrecht

Website Nixxes

Job description

We’re looking for a highly collaborative, passionate and skilled Lighting Artist to support our team in creating AAA experiences for our upcoming projects.

Essential Duties

  • Responsible for the final lighting in the game
  • Collaborate with Art Director to develop lighting through verbal and written communication, concepts or reference images/videos
  • Supervise initial lighting done by environment artists and gameplay designers in the different production units
  • Collaborate with FX and Environment Artists to adjust atmospheric effects like fog, smoke and screen effects

Competencies, Skills & Knowledge

  • Communicates with directness/candour and is adept at conflict resolution
  • High standards of respect and values strong teamwork
  • Adapts swimmingly to changing circumstances
  • Positive thinker with an ambitious drive towards quality and success

Essential Requirements:

  • Strong spatial sense and a strong eye for level lighting composition
  • Autodesk Maya and Photoshop experience

Portfolio submissions required for this position. Please focus this portfolio on personal contributions to your projects. Please include a breakdown specifying what you were directly responsible for creating. Considered portfolios should include the following:

  • 1 best example of a lighting composition where you were the primary contributing artist
  • 1-2 best examples of your work (offline renders in addition to in-game screen shots or video)

Plusses

  • Bachelor degree or higher in Game Art or Game Development
  • Experience in the game industry or a related industry
  • Experience working with AAA engines
  • Interest in the technical aspects of AAA game development
  • (Native) Dutch speaker

Acquisition for this vacancy is not appreciated.

To apply for this job please visit grnh.se.