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Projects
/ Project IGI
In
late 2000 we worked with Norwegian developer Innerloop Studios to help
optimize their PC title 'Project IGI - I'm Going In'. The developer was
very close to finishing this title, but had a few very noticeable performance
problems.
What we did
was visit them in Norway for a while, and worked with team members on
optimising several core rendering routines. When we left the framerate
had been drastically improved.
This is a good example of how we can aid a team in development, even very
late in the development process.
More information on Project IGI can be found on the game
website from Eidos.

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