Projects / Project IGI
In late 2000 we worked with Norwegian developer Innerloop Studios to help optimize their PC title 'Project IGI - I'm Going In'. The developer was very close to finishing this title, but had a few very noticeable performance problems.

What we did was visit them in Norway for a while, and worked with team members on optimising several core rendering routines. When we left the framerate had been drastically improved.

This is a good example of how we can aid a team in development, even very late in the development process.

More information on Project IGI can be found on the game website from Eidos.



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